Langsung ke konten utama

Finale, Hello Neighbor Ending Hello Neighbor Walkthrough Guide

After a short cutscene, you get to the location visible in the screenshot above. Run towards the construction.
Take four cardboard boxes with you.
Now, flip the switch visible above by throwing cardboard boxes at it.
Then, go towards the place shown above.


Climb the furniture to reach the toaster.

Jump inside, and it will shoot you upwards. Go towards the green shelf.

Use the switch shown above.

This will turn the platform on. Jump onto it.

The platform will take you to a small room. When you are inside, use the vase to smash the windowpane and continue.

You have to use the switch - be careful, as using it results in the immediate destruction of the floor. Multiple umbrellas are going to appear - catch one of them and open it.

Use the umbrella to go towards the damaged lodge shown above.

When inside, take one of the candles and jump towards the neighbor.

There are fireworks next to him. Light them up with the candle - you need to crouch by the fuse.

Next, go to the toaster again, and after it shoots you out jump to the shelf you can see in the screenshot above. Push one of the balls to the nearby device.

Go to the platform shown above and shoot a missile with the candle.

Yet again, go to the toaster. This time around, let it shoot you towards the gramophone you can see in the screenshot above. From there, jump to the house on the neighbor's back.

Inside the house, you are bound to meet a boy. The house is being gradually destroyed - follow the boy until the house is completely demolished.

You get to a weird location, in which you encounter the neighbor. To finish the game, you just need to open the desolate green door. Congratulations, you have finished Hello Neighbor.

Komentar

Postingan populer dari blog ini

Act3: How to get the green key? Hello Neighbor Walkthrough Guide

Now, it is time to get the green key. Go to the room with tracks, from which you jumped onto the roof with trees. You need to get rid of the boxes visible in the screenshot above. Build a tower out of the boxes to continue. Inside the room, you will find the green key. Pick it up. Now, go towards the door visible in the picture above. They are located next to the stairs, by which you opened the secret passage (with the painting). You will get to a new location. You need to reach the end of the room (the door with the Exit sign) while the dummies are trying to catch you. You have to skillfully move between the dummies and hide in school lockers. Each time you are caught by a dummy, you are transported to the start of this location. After reaching the door visible above, you can leave this location.

Act 3 Hello Neighbor Walkthrough Guide

how to move around huge neighbor's house? Act 3 is the last chapter in Hello Neighbor. During this act, you get to explore the neighbor's house and fight the final battle.     How to get the red key?     How to get the green key?     How to get the basement access card?     How to defeat the boss? You begin this act in the apartment. Wait until you receive the letter. After reading it and watching the cutscene you will find yourself in a new location. Take the key from the car's trunk and enter the green house. After another cutscene finishes, pick up the phone. After watching the next cutscene you will regain full control over your character. Firstly, enter the neighbor's house through the front door and go to the right along the corridor until you reach the stairs visible above. Go upstairs. Jump onto the lamp visible above. And now, enter the room presented above. Moving the picture with the gunpoint opens a secr...

Act3: How to get the red key? Hello Neighbor Walkthrough Guide

Act 3 Hello Neighbor Walkthrough Guide Now, you have to obtain the red key. Go towards the room in which you found the crowbar and the umbrella. Stop by the lever visible in the screenshot above. You cannot switch it in a regular way - throw a shoe at it. This will open the nearby compartment hiding the red key. Pick it up. Now, go to the track with the train car. It stops inside buildings - this wat, you can exit and steer it. Stop it as it is shown above. This is the room you have visited before (from here, you jumped into the room where you turned the train on). Apart from stopping the train, you need to put boxes and an armchair in front of it. Jump onto the pipe to the right, then on the car's roof. Next, jump onto the house roof visible in the screenshot. Now, you get to the roof with trees. Jump between trees until you reach the hatch visible above. Open it and throw e.g. a cardboard box inside. Next to the hatch there is the roof from which you can walk on the pipe to ...